Only 1 Left.
No returns on Games and Software.
Battle for Middle-earth II focuses mainly on the northern part of Middle-earth, where elves, dwarves, and goblins battled it out while those pesky hobbits trekked to Mt. Doom. That means there are new races and factions that we didn't get to see in the original game, complete with their own heroes and specialized units. The elves are supreme archers, the dwarves are miners who build giant war machines, and the goblins rely on spiders and sheer numbers to swamp you.
Battles take place in familiar places, such as the Shire, and in unfamiliar places, unless you've read the books, such as Dol Guldur. Another new feature is the creation of your own hero. This process is very similar to making a character in a massively-multiplayer RPG. You choose your race, class, appearance, stats, and lay out a predefined path for his advancement as he gains in strength. Once done, you can field him in any of the game's modes except the campaign. With specialized builds, new tactical options become available, like teleporting troops around the battlefield or summoning new ones mid-fight. Surprising multiplayer opponents with an unexpected or well-timed hero power pays off, in both entertainment and tactical terms.